2006 9 cards

Arena League 2006

9 cards · promotional set · released January 1, 2006

pal06
Difficulty
1/5 to complete
Avg Card Value
$2.04
Market average
Top Card
Swamp
$2.89
Rarity Tier
Common

Overview

Arena League 2006 is a Magic: The Gathering promotional set in the Arena League block, released January 1, 2006 with 9 cards. Use the checklist below to track which cards you own, and scan any Arena League 2006 card with Tappr to read a Scryfall market estimate synced about every 24 hours.

Best for

  • collectors hunting specific frames and foils
  • people completing or pricing Arena League 2006 (9 cards, code pal06)
  • singles buyers focused on Arena League / Swamp

Skip if

  • you will not check edition/treatment and still want “NM mythic” prices
  • you expect every rare in the set to hold similar resale

Common mistakes

On Arena League 2006, the usual miss is confusing masters reprints with original printings on price. Money still clusters around Arena League / Swamp; treating the whole list like one price tier is how people overpay bulk. Also: Arena League 2006 (2006, supplemental / masters) gets mixed into lots that are not the same product — match set code pal06 before the art.

What to check first

First: exact set code vs original printing. On Arena League / Swamp, do condition under light before grade talk. Then use the Arena League 2006 checklist for gaps — sealed is not a plan for the expensive row.

Top of the chart

Most valuable cards

The most valuable card in Arena League 2006 in the latest synced snapshot is Swamp, with a Scryfall market estimate around $2.89. Other standout cards include Island and Forest.

  1. 1 #3
    Swamp

    Swamp

    rare

  2. 2 #2
    Island

    Island

    rare

  3. 3 #5
    Forest

    Forest

    rare

  4. 4 #1
    Plains

    Plains

    rare

  5. 5 #4
    Mountain

    Mountain

    rare

  6. 6 #6
    Castigate

    Castigate

    rare

Tips to finish the set

To complete Arena League 2006 you'll need all 9 cards. Start with the commons and uncommons — they're cheap and fill most of the checklist — then chase the rares and mythics. Scanning as you sort lets Tappr flag the Arena League 2006 cards still missing from your collection.

Step by step

How to Complete This Set

  1. 01

    Scan your Arena League 2006 cards with Tappr to identify every printing

  2. 02

    Read the 24-hour market estimate for each card, including foils

  3. 03

    Prioritize chase cards like Swamp

  4. 04

    Save scanned cards to your Arena League 2006 checklist to see what's missing

Scan with the app

Point Tappr at any Arena League 2006 card and it identifies the exact printing and collector number, then shows a Scryfall market estimate synced about every 24 hours — not a live listing, and not a price guide you have to type into. Every scan can be saved straight into your digital Arena League 2006 binder.

FAQ

Common questions

01 How many cards are in Arena League 2006?

Arena League 2006 contains 9 cards. It was released January 1, 2006.

02 What is the most valuable card in Arena League 2006?

Swamp is currently the most valuable Arena League 2006 card, trading around $2.89 in near-mint condition. Prices move constantly — scan your copy with Tappr for a Scryfall market estimate synced about every 24 hours.

03 When was Arena League 2006 released?

Arena League 2006 was released January 1, 2006 (2006) as a Magic: The Gathering promotional set.

04 How do I check Arena League 2006 card prices?

Open Tappr, scan the card, and it recognizes the exact Arena League 2006 printing and shows a Scryfall market estimate synced about every 24 hours. You can also browse this page's card list for a full Arena League 2006 price overview.

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