Amulet Titan: Two Lands, Absurd Mana
Bounce-land ramp that slams a game-ending Primeval Titan as early as turn two.
Estimated budget
~$550 – $800
Playstyle
Ramp · Combo
Strategy
Amulet Titan uses Amulet of Vigor to untap bounce lands and other lands that enter tapped immediately, generating enormous amounts of mana well ahead of curve. Dryad of the Ilysian Grove turns every land into a dual land and lets bounce lands fetch any basic type, smoothing draws further. The deck dumps all of that mana into Primeval Titan as early as turn two or three, tutoring for utility lands like Slayers' Stronghold to close the game quickly.
Strengths
- ✓ Can produce a turn-two or turn-three Primeval Titan
- ✓ Resilient to single pieces of removal thanks to redundancy
- ✓ Rewards tight sequencing and rewards skill
Weaknesses
- ✗ Falls apart against fast, disruptive hate like Blood Moon
- ✗ Consistency depends on drawing the right bounce lands
- ✗ Vulnerable to graveyard-adjacent hate that slows Dryad lines
Key Cards
Amulet of Vigor
Untaps tapped lands for explosive mana
Primeval Titan
Ramp payoff that tutors two lands on attack
Dryad of the Ilysian Grove
Fixes mana and enables bounce-land fetches
Slayers' Stronghold
Utility land that grants haste
Summoner's Pact
Free tutor for Primeval Titan
Sakura-Tribe Elder
Early ramp and blocker
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Common questions
01 How does Amulet Titan produce so much mana so fast?
Bounce lands like Boros Garrison normally enter tapped and cost you tempo, but Amulet of Vigor untaps them immediately, so playing one nets an extra land drop worth of mana on the spot.
02 What is Amulet Titan's worst matchup?
Decks that can apply Blood Moon-style effects or otherwise punish a land-heavy, combo-reliant manabase are historically its toughest opponents.